![]() ![]() According to Cook, NCSoft is hoping that base-building will be as accessible, and as enjoyable, as City of Heroes' powerful character-creation system. Missions will also be interjected by brief cinematic cutscenes that provide clues on how to complete them.Ĭity of Villains will also include an all-new base-building aspect that will let supergroups (persistent groups of players known as "guilds" in other such games) build a custom base of operations for themselves. ![]() Missions will be improved will all-new graphical effects, such as improved particle effects provided by the Ageia PhysX engine, including showers of sparks from explosions that race along walls and floors before burning out. Essentially, everyone in Rogue Isles is a villain to some degree, so you won't need to feel much remorse or worry about abiding by too many laws as you take on various missions as well as gain experience levels and rank in the islands' criminal hierarchy. However, the pedestrians may be targets for roaming gangs with which you can start gang wars. For instance, the streets of Rogue Isles will have pedestrians, but you won't necessarily rescue them from wandering thugs (as the heroes of Paragon City would). According to NCSoft designer (and Dungeons & Dragons emeritus) Dave "Zeb" Cook, the studio has four primary goals for the game: to make players feel like bonafide villains to encourage players to engage in generalized player-versus-player battles to engage supergroups with all-new base-building gameplay and to add new graphical features, like light blooming and enhanced particle effects.Īs we saw, supervillains will be able to take on similar challenges to the heroes of City of Heroes, but will go about them in entirely different ways. Unlike City of Heroes, which begins your characters' lives in the virtuous town of Paragon City, City of Villains will start your new villain characters in the Rogue Isles, an archipelago where supervillains generally keep to themselves (for now). The new game, as its title suggests, will let you play as a supervillain (rather than a superhero) in a persistent online world. ![]() We had a chance to sit in on a demonstration for City of Villains, the next superhero game from publisher NCSoft and developer Cryptic Studios, at E3 2005. ![]()
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